Hi, I would like to know if it is possible to “export” meshes with color after stopping game. In game there are changes to material color, so after game they should be saved (mesh + color), but in file format that can be open by external program eg. obj. Is there way to do it ?
Hey there @Nevim32! So natively there’s no way to export out a static mesh to obj/fbx at runtime. However, there are plugins that (while out of date now) did do this. If you’re proficient in C++ you might be able to ask for some pointers? Here’s another related post with users talking about it.