Exporting/Converting BSP in UE5

Hello, we wish to export BSPs into FBXes. The tutorials for that are straightforward, however, they don’t work.

Something like this:

Clicking Convert To Static Mesh just moves the object/makes it disappear, without creating a static mesh uasset. Is this a known issue with Unreal 5?

Thank you

I’d suggest you to abandon and forget about BSPs. This is an ancient piece of tech, from older generations of Unreal. Probably not removed from the engine only because Volumes rely on these kinds of brushes and Epic didn’t come with a replacement yet.
Don’t expect any fixes or improvements to BPS, it’s not supported at all.

However, new Modelling Tools might be all you need. Designed for meshing in the editor :slight_smile: