I’d like to export the torso of my metahuman animation as an fbx sequence so that i can import it into Marvelous Designer and build some clothes onto it for a cinematic. I don’t need the weights etc as i will just be bringing it back in as an alembic sequence. Ideally i would just export the low rex preview mesh.
I’m having real problems finding a way of getting a useable fbx animation which MD will import. Could anyone let me know how to do this or point me to a tutorial?
Thanks in advance