Is there some way to export the HDRI Backdrop (plugin) so that the Enviro Dome mash retains projection settings for UV mapping in another DCC?
I have a good setup in Unreal, but need to perform environment modeling operations in another DCC with precise backdrop layout. And as you would guess, getting an exact projection match is not straight forward.
Tried selecting the EnviroDome geo Actor > Merge, then exporting, but the UV’s don’t reflect the HDRI projection.