Hi all!
I’m quite new to UE4 so I apologize if this is a nooby question.
I’m working on adding VFX to an existing scene, and I would like to create a mesh to put over some rocks for some flowing water. However before I can do that, I was hoping to find a way to export the multiple/separate rocks from the scene and into a 3D package. I need them to stay relative to themselves though so I can then model over them and have my water import correctly. I’ve seen a few posts about exporting FBX’s, but they all seem to only export a single asset from the content browser, rather then a group that’s been added to the level.
Here is a look at the exact group I would like to export for further clarification.
Any help/tips/links would be very much appreciated!
Thank you all!