Hi,
We’ve implemented a ring buffer for the Visual Logger, which lets us keep the last 60 seconds of log events in memory so we can dump them when requested, or upon game/editor shutdown. To do so, we’ve had to patch FVisualLoggerBinaryFileDevice to add the ENGINE_API export macro so we can override some of its methods.
Would you consider including this change in a future release?
Thanks,
Nicolas Phister
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