I’m working on changing the day/night cycle. And I ran into this issue when the player’s camera was pointed at a directional light component. The fog is creeping in, you can see it clearly in the video. This is very visible when the sun is on the horizon. That is, at dawn and dusk. It depends on whether the directional light component has intensity. If the directional light component is off, then everything is in order. I tried to remove the fog at sunset and sunrise and then add it again at night, but it looks bad. Maybe I don’t know about something, how to fix it?
Did you put both the fog and the light at 0,0,0?
Weird things can happen, especially if the fog is in some random position.
Yes. both objects were not in 0.0.0. followed your advice, but it did not help.
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Then, I’m not sure, sorry
I understand addiction. This is due to the effect (Light Shaft Occlusion). I check the box and the fog changes.