I’m getting weird flickering issue whenever I add exponential height fog to the scene. I’ve read about issues with having atmospheric AND height fog, but my issue is not related to this.
What is happening:
- Whole screen is flickering with black color every 10-20ms
- Flickering remains in Lit and Unlit mode, every other mode is safe
- Manual creation of fog in Blendable using SceneDepth channel is working okay, so not related to this.
How to reproduce:
Create a basic scene, delete atmospheric fog, delete atmospheric fog and then add exponential height fog.
My PC:
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Intel Core i7-4770K
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NVIDIA GeForce GTX 760
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OS version: Windows 10 Build 10586
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Driver Version: 361.43