Exponential Height Fog is overblowing Scene

Hi there, I am somewhat new to unreal engine 4.26.1. I have a scene where I have a sun and the sky as the light. Everytime I add my exponential height fog, my entire scene explodes in it being TOO bright. I am not sure what to do. When i add the height fog it makes the scene completely white. Adjusting the settings do nothing. My project settings have the support exponential height fog checked as well. Thanks

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