Version: Unreal 4.5.1
Components used: World composition, fog is applied to persistent level.
As title says, bit of an odd one… Fog disappears as soon as you press play, if you shift + F1 and select any of bools from menu it pops back again.
Version: Unreal 4.5.1
Components used: World composition, fog is applied to persistent level.
As title says, bit of an odd one… Fog disappears as soon as you press play, if you shift + F1 and select any of bools from menu it pops back again.