Exponential Fog not showing in MRQ render

I have exponential fog in my level. I see it in the viewport. I see it through the camera in my sequencer. I see it if I activate Game View. But when I render it from Movie Render Queue, the fog disappears. Regardless if I render with Path Tracer or not. I also don’t see it if I simulate. How do I render the fog with MRQ? Thanks,

This is driving me crazy. Tried anything I could and can’t get the fog to render. :frowning:

I can’t believe I haven’t been able to find a solution to this. It’s a hugely common question both here and on reddit.