Explosive Device enables physics when a build is destroyed near it

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Summary

Explosive Device activates physics when a build is destroyed near it instead of staying in place, regardless of settings. (Even with visibility off and collision off)

Steps to Reproduce

Place an explosive on a build and destroy the build. the explosive will fall as if it had physics.

Expected Result

The explosive device’s position should not be affected by a build being destroyed near it.

Observed Result

Explosive Device activates physics when a build is destroyed near it

Platform(s)

PC

Additional Notes

Video: explosivebug

Once this happens I’m unable to reset the explosive barrel causing players to be unable to reset builds in my map. To workaround this I have to place it under the playable area so it is far enough from the builds to prevent it from falling.

The status of UCB-1095 incident has been moved from ‘Awaiting Validation’ to ‘Needs Triage’.

Crazy how this game breaking bug is still an issue