Summary
Playing an animation on a skeletal mesh through scene graph will cause the animation to play faster on future plays.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Scene Graph
Steps to Reproduce
Pre-reqs:
- Turn on Scene Graph Animation in your project settings
- Have a skeletal mesh and at least 1 animation
Steps:
1: Play an animation on a skeletal mesh
2: Play the same animation on the same skeletal mesh
Expected Result
All plays of an animation occur at the same rate
Observed Result
Animations after the first play at an increased rate
Platform(s)
windows
Additional Notes
This bug is solved if the easeable in the play_skeletal_animation_result is explicitly canceled, but cancelling has it’s own issues