[Experimental - Scene Graph Cameras] Inconsistency in player’s camera_director behavior between Edit and Playtest Sessions

Summary

Adding a Scene Graph Camera to the player’s camera_director does not behave correctly in play sessions as opposed edit session.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Scene Graph

Steps to Reproduce

1 - Create a camera entity
2 - Create a device that checks if a player spawned device spawns a player
3 - attempt to add the camera to the players camera_director on spawn

Expected Result

Edit Sessions: Player correctly gets the camera added to their viewport

Play Sessions: Same as Edit Sessions

Observed Result

Edit Sessions: Player correctly gets the camera added to their viewport

Play Sessions: Player doesn’t get the camera added to their viewport.

Platform(s)

Windows

FORT-1152840 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.