Summary
Adding a Scene Graph Camera to the player’s camera_director does not behave correctly in play sessions as opposed edit session.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Scene Graph
Steps to Reproduce
1 - Create a camera entity
2 - Create a device that checks if a player spawned device spawns a player
3 - attempt to add the camera to the players camera_director on spawn
Expected Result
Edit Sessions: Player correctly gets the camera added to their viewport
Play Sessions: Same as Edit Sessions
Observed Result
Edit Sessions: Player correctly gets the camera added to their viewport
Play Sessions: Player doesn’t get the camera added to their viewport.
Platform(s)
Windows