Tried to publish my UEFN map without any experimental features enabled in project settings, but still does not allow me to publish due to experimental features. Not even [One File Per Entity] or [Prefab in-Place Editor] enabled just the [Scene Graph System] which is in Beta, not experimental. In my .uefnproject file, the flag “bIsExperimentalContentAllowed” is set to false too.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Publishing
Steps to Reproduce
Create a project, do some work, do not enable experimental features, and try to publish
Expected Result
You can publish your map without issues
Observed Result
You cant publish the map due to experimental features. When trying to create a release, it shows a checkmark on every point besides experimental features.
I have warnings saving assets.
Project settings has experimental settings enabled which was never enbaled on project.
Another day of broken UEFN after update???
Hi @Jimbohalo10, this is not the bug that I reported. I know that there is a bug where it shows the experimental flag in UEFN enabled. But I’m talking about acutally not being able to publish due to “experimental features” in the Creator Portal…
Hi @ChillyRider
This bug is well known since last update, but it does not prevent you from publishing. Its just a visual bug, do not worry. The bug I reported, is a different one which actually prevents from publishing maps.
Creative and UEFN use the same server code. UEFN is just an extension of Creative; therefore looks like the problem is actually in the Creative server code.
The question is can you still publish your Creative code, like UEFN, or is it blocked on any project