Since upgrading to the 2024 version of Twinmotion, I’ve encountered an issue with rendering scenes when using ‘HDRI Environment - Skies’. The sky is going dark, similar to what happens when you keep a low intensity and higher sun intensity. This results in an unrealistic rendered image when using the ‘path tracer’. Interestingly, images created with previous versions of Twinmotion render fine. Has anyone else experienced this issue or can offer assistance? Thanks.
Probably not this issue, but the only thing I can think to suggest is to turn off Auto Exposure if you haven’t already. Set the camera aperture to something realistic like f/2.8 (enable depth of field to do so, you can turn off depth of field again after setting the aperture if you don’t want the focal effect) and adjust the exposure manually. Fine-tune with local exposure settings to balance highlights and shadows.
check that emissive materials is checked under Render - Path tracer