Hello,
I am currently rendering out a shot and have been experiencing these firefly flickers in my renders.
I’ve done some research and have found this is related to Path Tracing Reflections. However, I haven’t found a clear cut answer/solution to this problem. I’ve tried the console command:
r.RayTracing.GlobalIllumination.FireflySuppression
But it’s not working.
Here are my AA settings as well:
Any help at all would be very much appreciated!!