Experienced Level-Designer offering services

rotten block

variations on lightning:

underground / tunnel environment:

testing different cloud/smoke effects:

340c1ff825a4405ba607aa7671f560086aa53100.jpeg

A shooting star and northern lights:

25252b6b40062b7059593827ad7dc67950407f95.jpeg

WIP trainstation…

putting together the town-hall

1 Like

Creating my own tree modules, so I can combine them in different variations to get different looking trees without extra resource cost:

8a3051dd2488da0f44b53faaa66651b40ca0046a.jpeg

Some fun with trees…

7ceb59d6487a08e18f0a02477c638c1f4524ac45.jpeg

snow variations including matching underwood:

creating some trees of old…

Making 2d assets for a crime adventure…

Hey man just a tip, when you are taking pictures for a portfolio (or even here) where you are trying to capture the quality of your work you should definitely not be taking in editor screen shots, but instead be using the Highres screenshot feature with your settings at maximum.

different “paintings”, “stories”, “variations” of one castle:

Are you available to join a game development team?

can u make a full game for me

E-mail me if u interested

Wildcamelgames

As I wrote in my posting #1, please dont post inquiries here. Rather send me a PM with you’re question and basic project description.

Building protomap after architectural plans for a customer:

Proposing different transportation infrastructure, from left to right:

  1. raised transportation module, supporting differnt kinds of infrastructure via separate lanes for , e.g. roads/highways, railroad, magnetic monorail…
  2. classical highway
  3. experimental monorail
  4. classical railroads
  5. mud-roads

c2384f881a66b260a80b1b97f55878188ec28f05.jpeg

train and light-setting 4711

4a63369ee9a6c4bb73b936cf5ad7398196bf6db5.jpeg