I compile project with plugin and after compiling have next error:
Expecting to find a type to be declared in a module rules named ‘SawaModifyBoneRuntime’ in UE4Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null. This type must derive from the ‘ModuleRules’ type defined by Unreal Build Tool.
This is my code:
namespace UnrealBuildTool.Rules
{
public class USawaModifyBoneRuntime : ModuleRules
{
public USawaModifyBoneRuntime(ReadOnlyTargetRules Target) : base(Target)
...
Update. Now error:
Expecting to find a type to be declared in a module rules named ‘SawaModifyBoneRuntime’ in VTDFirePanelsModuleRules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null. This type must derive from the ‘ModuleRules’ type defined by Unreal Build Tool.
Where I can find VTDFirePanelsModuleRules? I seek *.cs and other some type files from VS->Editor->FInd for all solution and nothing to found
Visual Studio 2017 14.13.26128 & Windows 10.0.17134.0 SDK
Update 2.
public class VTDFirePanels : ModuleRules
{
public VTDFirePanels(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "Sockets", "Networking", "SawaModifyBoneRuntime" });
PrivateDependencyModuleNames.AddRange(new string[] { "SawaModifyBoneEditor" });
}
}