Hi there,
So I’ve done a basic tutorial for AI and I have a monster randomly roaming to points within a radius, all good.
Now I want that to happen but also if it spots the player, it should make a bee-line for him, move to the last known point he was seen in (should the player goes out of LoS at any point), and when it gets there, do a little check, if nothing seen, return to random roam.
Not sure how to add in the stuff about spotting the player. I have added a ‘Pawn Sensing’ component into the AI character, and that’s about it.
Any help will be appreciated, though I would probably only be able to understand it if someone shows me how to do it via screenshots of the script, then I can take that and expand further and tweak it. If someone describes how to do it, my knowledge of scripting is not usually enough to just freestyle it!
Thanks,
Daz