Execute Console Command ServerTravel not working

When I use open by level it properly moves the host but the client gets sent back to the main menu. When I use execute console command ServerTravel map_name?listen nothing happens. Please enlighten me how to use server travel in blueprint as none of the documentation helps at all

You don’t need the ?listen in the command, if the server is already hosting a session ServerTravel map_name is enough to take all clients with the server to the new map.

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Do you have a transition map set? Also, servertravel does not work in PIE. Did you try in standalone?

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