Hello everyone,
I using the Excute console command to run the PathTracing in the blueprint.
I want use blueprint to control the PathTracing command input value.
It works in the unreal engine, but not in the packaged file.
How can I use PathTracking command in the shipping file?
Here is the blueprint:
Works on the UE5.0:
Not work on the packaged file:
I follow the Path Tracer setting, I change to DirectX 12, Enable Path Tracing and Enable Support Hardware Ray Tracing
Thanks for reading this post.
Best regards,
Caden