Exception throwed when creating cpp project

Hey there,

I just installed UE4 Version 4.13.1 but when I try to create a cpp project I get the following Error

An error occurred while trying to generate project files.

Running C:/Program Files (x86)/Epic Games/4.13/Engine/Binaries/DotNET/UnrealBuildTool.exe  -projectfiles -project="D:/Unreal-Workspace/MyProject/MyProject.uproject" -game -rocket -progress
Discovering modules, targets and source code for project...
UnrealBuildTool Exception: System.ArgumentException: Illegales Zeichen im Pfad.
   bei System.IO.Path.LegacyNormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
   bei System.IO.Path.GetFullPathInternal(String path)
   bei System.IO.Path.GetFullPath(String path)
   bei UnrealBuildTool.FileSystemReference..ctor(String InPath)
   bei UnrealBuildTool.FileReference..ctor(String InPath)
   bei UnrealBuildTool.DynamicCompilation.RequiresCompilation(List`1 SourceFileNames, FileReference AssemblySourceListFilePath, FileReference OutputAssemblyPath)
   bei UnrealBuildTool.DynamicCompilation.CompileAndLoadAssembly(FileReference OutputAssemblyPath, List`1 SourceFileNames, List`1 ReferencedAssembies, List`1 PreprocessorDefines, Boolean DoNotCompile, Boolean TreatWarningsAsErrors)
   bei UnrealBuildTool.RulesAssembly..ctor(IReadOnlyList`1 Plugins, List`1 ModuleFiles, List`1 TargetFiles, Dictionary`2 ModuleFileToPluginInfo, FileReference AssemblyFileName, RulesAssembly Parent)
   bei UnrealBuildTool.RulesCompiler.CreateEngineRulesAssembly()
   bei UnrealBuildTool.ProjectFileGenerator.AddProjectsForAllTargets(List`1 AllGames, ProjectFile& EngineProject, Dictionary`2& GameProjects, Dictionary`2& ProgramProjects, HashSet`1& TemplateGameProjects)
   bei UnrealBuildTool.ProjectFileGenerator.GenerateProjectFiles(String[] Arguments, Boolean& bSuccess)
   bei UnrealBuildTool.UnrealBuildTool.GenerateProjectFiles(ProjectFileGenerator Generator, String[] Arguments)
   bei UnrealBuildTool.UnrealBuildTool.DoPostStartupStuffThatCanAccessConfigs(String[] Arguments)

I just can create Blueprint Projects. Any Ideas?

So long…

If you make a blueprint project then add a c++ file to it from the menu. does that succeed?

when its compile it crash with the same error, “invalid character in path”

Where is your project? what characters are in the path?

If it’s D:/Unreal-Workspace/MyProject/MyProject.uproject Try changing the hyphen “-” to an underscore “_”

I changed the Path but its not working, don’t know what to do…