Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Stability
Summary
So i migrate earlier today assets from one map to the other
Since it was crashing after Migrate i delete the assets again after it crashed when i wanted to edit. (Texturechanger Material)
And keept working after a few hours and recreate the texture in the map.
After i worked on other maps and i wanted to go back to that Map Name is PitMedival.
And UEFN crash on startup and the Project does not open anymore.
That is the Crash
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000070
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kernel32
ntdll
Steps to Reproduce
Migrate an Material and after it crash
After deleted and reopen after check in, UEFN Crash
Expected Result
UEFN Project open
Observed Result
UEFN Crash
Platform(s)
PC
Additional Notes
CrashContext.zip - Google Drive Crash Report