Summary
[Published project blocked ~1 month] Ex-Rocket Racing map stuck on removed GameFeatureSet “delmargfs” — content-service “gamefeatureset_unavailable”, cannot launch/publish
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Steps to Reproduce
- Open the project in UEFN (it loads normally).
- Try to Launch Session.
- ProjectSizeRequest runs, then fails with a content-service error:
“Gamefeatureset-related activities are unavailable for delmargfs.”
Expected Result
The session launches and the project publishes normally, like before. The content package should generate successfully on Epic’s content-service.
Observed Result
Content package generation fails at the Epic content-service level. The UEFN editor opens and loads fine, but every ProjectSizeRequest / cook fails. This has lasted about 1 month.
Error (from UnrealEditorFortnite.log):
errors.com.epicgames.content-service.gamefeatureset_unavailable_gamefeatureset
InnerErrorMessage: An error occurred while communicating with the game servers (Gamefeatureset-related activities are unavailable for delmargfs.)
Raw: ContentBeaconV2.FailedToGenerateContentPackage.Host
Identifiers:
- RequestId: 01A17E1B53B47E6187C859CC440F568B
- Project ID: 475ff691-4f10-92ac-cd69-a7ad4d666d61
- Root module: d539dde4-4655-c532-bc16-579e9eb67c19 (version 496)
- GameFeatureSet: delmargfs
- Content-service host: content-service.bfda.live.use1a.on.epicgames.com
Platform(s)
windows
Island Code
8731-2682-3263
Upload an image
Additional Notes
IMPORTANT CONTEXT - likely root cause:
This project was originally a ROCKET RACING map. I later converted it to a normal UEFN island (standard game feature set). But since Epic removed/retired Rocket Racing, the project still appears to be registered/counted as a Rocket Racing project on the backend. The unavailable GameFeatureSet “delmargfs” seems to be tied to the now-removed Rocket Racing mode, which is why content package generation fails.
Please migrate/reset this project off the deprecated Rocket Racing GameFeatureSet so it can launch and publish as a standard UEFN island again.
Already tried: reverted to several earlier project versions; the Verse code compiles and local assets are fine. The failure is purely at the content-service / GameFeatureSet level, not local. Blocked for ~1 month. Logs attached via the Reference ID above.
