Sounds like a pretty good community project and I’d be willing to pitch in, but I’m still pretty new to UE4.
Is there going to be a central repository for the source code? I’m thinking Bitbucket is a good route to go, since they offer private repositories for free, unless the plan is just to release it to the public in which case github is probably better.
Also like said, it’s unlikely Epic will let it use the UT brand name, so it’ll need a name. Just throwing ‘Zero Tolerance’ out there because it sounds like a pretty cool name and is slightly related to Epic.