(4.26, but not preview)
I tried to use the events in niagara. I did the simples possible setup:
- new Niagara System
- 2 Emitters from template: Fountain and Omnidirectional Burst
- I add ‘Generate Death Event’ to the fountain (after solve forces and velocity)
- I add an even handler - source: Death Event and ‘receive death event’ to the burst
- I adjust max events per frame and spawn number to something random
I wasnt able to spawn a single particle like that so far. I watched multiple tutorials on youtube but I cant figure it out.
How to get it running? Can someone try it if its only me?