I was wondering if someone can please help me.
I have a Multiplayer Game Going and On Server Travel the new map has a different game mode.
I have Followed one of your Tutorials on youtube and there is an Event Called OnSwapPlayerControllers.
This event does not seem to fire at all.
The Server Travel works because the new map loads and the default pawn gets spawned.
I enabled Seamless Travel on both Game Modes
But any Code that i run from that event does not seem to fire.
Is there maybe something I’m missing?