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Event Dispatcher Replication?

Does anyone know how to get this to work over the network?
https://youtube.com/watch?v=r4tltrLLVuQ
I would like to use this as a starting point for my inventory but need to get it working over the network before i can really get started.
Attach is the Character BP and Item BP … I do know how to do networking well but im having issues with this one … since im not really a fan of event dispatchers…not sure if thats causing the problem for this or not.
But help would be awsome.

Thanks

You need to change the events/functions to be “Server” functions.
Called on Client, executed on Server.

Check out Replicating Functions in Blueprints.