Hello, everyone. I’m currently clueless on what to do next. I am encountering an error and I am unsure what to do. Here are some of the few details, I created the event dispatcher in a Widget Blueprint. The button is in Worldspace of the scene (beside a wall), the button works since I directly attached a print string and it prints. I am really unsure on what to do with the error. See images below on what I did so far:
And here is some basic functionality like print the “TurnOn” string.
What do I need to attach to make this work? I watched some tutorials online and they said to attach the player controller? I attached to it but the editor says that the Widget Blueprint does not inherit from Player Controller. Any help would be appreciated. Thank you very much!