Even with the settings, I still take self-damage

Summary

“Even with the self-inflicted damage option set in Island Settings, rocket-launcher self-damage isn’t disabled.”“I have consulted multiple users and confirmed that this bug is reproducible for many; it is not limited to my environment.”

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Island Settings

Steps to Reproduce

I configured the island’s Self Damage settings as follows:

Self-Damage On Hit Amount: 0.0

Self-Damage Only On Non-Zero Damage: Off (unchecked)

Self-Damage Target Filter: Players Only

Self-Damage Weapon Filter: Pickaxe Only

Expected Result

It can prevent self-damage

Observed Result

I end up taking damage

Platform(s)

WINDOWS