Summary
“Even with the self-inflicted damage option set in Island Settings, rocket-launcher self-damage isn’t disabled.”“I have consulted multiple users and confirmed that this bug is reproducible for many; it is not limited to my environment.”
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Island Settings
Steps to Reproduce
I configured the island’s Self Damage settings as follows:
Self-Damage On Hit Amount: 0.0
Self-Damage Only On Non-Zero Damage: Off (unchecked)
Self-Damage Target Filter: Players Only
Self-Damage Weapon Filter: Pickaxe Only
Expected Result
It can prevent self-damage
Observed Result
I end up taking damage
Platform(s)
WINDOWS