Europolis Mega City - Finally Finished [Image Heavy]

I’ll just respond to both threads here:

I totally forgot about this. Got caught up with work, life, etc. I was trying to get a good fly-through video cut together but the performance issues at the time were too much and I couldn’t get a good video capture. Now that I’m better at optimizing levels and assets I might be able to give it another pass and make it run better but we’ll see. If I can get it to run better on a wider range of machines I’ll try and cut together a video, walk-aroundable release, and see if I can submit it to the marketplace. In the meantime, I’m working on another fully-developed scene that I’m going to turn into an Unreal Tournament map. I’ve gotten better at pretty much everything so I think this next scene will be far better looking and much better optimized.

Cheers.