ErrRuntime_MemoryLimitExceeded

Summary

Hi we are encountering a memory limit exceeded error about 17 minutes into our island. We haven’t been able to pinpoint what causes it and we are way below the 100k units on the thermometer. When it triggers it causes most of our custom verse devices to break and it will kick the players from the island after 2 or 3 minutes.

Verse unrecoverable error: ErrRuntime_MemoryLimitExceeded: Exceeded memory limit(s). (Ran out of memory for allocating UObjects while attempting to create a Verse task: task_Simulation$Sleep_L_Nfloat_R!) Truncated callstack follows: Simulation:Sleep(:float) (Unknown source) (Source: Unknown(0,0, 0,0)) task?ility_random_projectile$UpdateMovement:Update (Unknown source) (Source: Unknown(0,0, 0,0))

Verse unrecoverable error: ErrRuntime_MemoryLimitExceeded: Exceeded memory limit(s). (Ran out of memory for allocating UObjects while attempting to create a Verse task: task_ui_pickup_indicator$FadeOut_L_Nfloat_M_Nfloat_R!) Truncated callstack follows: ui_pickup_indicator:FadeOut(:float,:float) (Unknown source) (Source: Unknown(0,0, 0,0)) task_ui_pickup_indicator$FadeOut(:float,:float):Update (Unknown source) (Source: Unknown(0,0, 0,0))

Please select what you are reporting on:

Verse

What Type of Bug are you experiencing?

Memory

Steps to Reproduce

  1. Survive at least 17 minutes
  2. Defeat a boss
  3. Wait for Collect Rewards Timer to complete
    4

Expected Result

When the collect rewards timer hits zero, players should be teleported from the boss fight back to the map, and the game should resume normally

Observed Result

When the timer completes it fails to teleport players to the map, custom verse devices break, sometimes players can’t move, timers break. Players get kicked to lobby soon after

Platform(s)

All platforms

Island Code

2403-9639-4160

Additional Notes

Report ID:
129a569a2d42da455ae6aae2b583cb48
Module(s):
4cbbeea6-4138-064e-36e1-4d8d6d0539e4 v4694