Summary
After latest May the 4th update I started to get MULTIPLE different “ErrRuntime_ComputationLimitExceeded” errors in a project that has not been updated since 30th of April.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Stability
Steps to Reproduce
I don’t get any callstack. It happens in published island seemingly random but:
- The most common error I get is this:
Verse unrecoverable error: ErrRuntime_ComputationLimitExceeded: The runtime terminated prematurely because Verse code took too long to execute within a single server tick. Try offloading heavy computation to async contexts. (Script (AI_npc_behavior_component_2147482639_VerseContentScope) has exceeded its maximum running time. Possible infinite loop or excessive computation.) (Callstack unavailable) - The second most common error is this:
Verse unrecoverable error: ErrRuntime_ComputationLimitExceeded: The runtime terminated prematurely because Verse code took too long to execute within a single server tick. Try offloading heavy computation to async contexts. (Script (VKPlay_EmptyOcean_VolumeSupport_VerseContentScope) has exceeded its maximum running time. Possible infinite loop or excessive computation.) (Callstack unavailable)
We don’t have ocean or any water body in project and a map was fully operational for a month before this update happened.
Expected Result
not getting runtime errors
Observed Result
Getting runtime errors that were not happening before latest update.
Platform(s)
ALL?
Island Code
8700-4215-7449
Additional Notes
It may be connected to this topic.