I have these errors from files that I have not made any changed to.
- I have tried regenerating Visual Studio files.
- I also uninstalled/reinstalled Unreal engine and Visual Studio.
- I originally started with Visual Studio 2019 but when I started getting these issues, I did update to Visual Studio 2022.
- One post I found said the issue was resolved by going to the Visual Studio Installer → Visual Study Community 2022 → Modify - Individual Components → uncheck IDE Support for Unreal Engine. but this did not resolve it for me
- Another post suggested Click Edit → Editor Preferences → Source Code Change Source Code Editor to “Visual Studio 2022” Click Tools → Refresh Visual Studio 2022 Project Click Tools → Open Visual Studio 2022 to open the project in Visual Studio
- I have tried opening various UE5 projects but the errors persist even when no code/classes have been added.
I’m lost in this dark world any help is appreciated!
Output:
[2023.01.15-23.40.10:775][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2023.01.15-23.40.11:312][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2023.01.15-23.40.12:303][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2023.01.15-23.40.12:304][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2023.01.15-23.40.12:615][ 0]LogInit: Error: VisualStudioToolsCommandlet looked like a commandlet, but we could not find the class.
Command failed with exit code 1.
Some of Error List:
Severity Code Description Project File Line Suppression State
Error (active) E1835 attribute "deprecated" does not apply here MyProject C:\Program Files\Epic Games\UE_5.1\Engine\Source\Runtime\CoreUObject\Public\Serialization\BulkData.h 283
Severity Code Description Project File Line Suppression State
Error (active) E1835 attribute "deprecated" does not apply here MyProject C:\Program Files\Epic Games\UE_5.1\Engine\Source\Runtime\CoreUObject\Public\Serialization\BulkData.h 1239
Severity Code Description Project File Line Suppression State
Error (active) E1455 member function declared with 'override' does not override a base class member MyProject C:\Program Files\Epic Games\UE_5.1\Engine\Source\Runtime\CoreUObject\Public\UObject\CoreNet.h 381
Severity Code Description Project File Line Suppression State
Error (active) E0020 identifier "FRHIViewableResource" is undefined MyProject C:\Program Files\Epic Games\UE_5.1\Engine\Source\Runtime\RHI\Public\RHI.h 2233