Error with icons in UE4 AR(Kit) development for iOS

I want to compile the ARKit project for iOS on Windows. I intalled VMWare with Mac OS 10.15 Catalina. Also I installed XCode and accepted the license agreement. But when I’m starting compiling I get this error:

P.S. here is smaller log (it has only 1 line of error instead for every icon)



   UATHelper: Packaging(iOS): 2019-11-25 20:42:57.845 IBCocoaTouchImageCatalogTool[917:9978] Unable to get image dimensions for file:///Users/damir/UE4/Builds/DESKTOP-DOB5C9P/D/Projects/UE4_Projects/ARTatar/Intermediate/IOS/Resources/Assets.xcassets/AppIcon.appiconset/IPhoneIcon40@3x.png
   UATHelper: Packaging(iOS): 2019-11-25 20:42:58.072 IBCocoaTouchImageCatalogTool[917:9998] CoreThemeDefinition: Unable to create image for file:///Users/damir/UE4/Builds/DESKTOP-DOB5C9P/D/Projects/UE4_Projects/ARTatar/Intermediate/IOS/Resources/Assets.xcassets/AppIcon.appiconset/IPadIcon20.png
UATHelper: Packaging(iOS): /* com.apple.actool.errors */
UATHelper: Packaging(iOS): /Users/damir/UE4/Builds/DESKTOP-DOB5C9P/D/Projects/UE4_Projects/ARTatar/Intermediate/IOS/Resources/Assets.xcassets: error: Distill failed for unknown reasons.
UATHelper: Packaging(iOS): /* com.apple.actool.document.notices */
UATHelper: Packaging(iOS): /Users/damir/UE4/Builds/DESKTOP-DOB5C9P/D/Projects/UE4_Projects/ARTatar/Intermediate/IOS/Resources/Assets.xcassets:./AppIcon.appiconset/][ipad][76x76]]][1x]]]: notice: 76x76@1x app icons only apply to iPad apps targeting releases of iOS prior to 10.0.
UATHelper: Packaging(iOS): /* com.apple.actool.compilation-results */
   UATHelper: Packaging(iOS): /Users/damir/UE4/Builds/DESKTOP-DOB5C9P/D/Projects/UE4_Projects/ARTatar/Binaries/IOS/Payload/AugmentedImages.app/AppIcon20x20@2x.png
UATHelper: Packaging(iOS): /Users/damir/UE4/Builds/DESKTOP-DOB5C9P/D/Projects/UE4_Projects/ARTatar/Binaries/IOS/Payload/AugmentedImages.app/Assets.car
UATHelper: Packaging(iOS): /Users/damir/UE4/Builds/DESKTOP-DOB5C9P/D/Projects/UE4_Projects/ARTatar/Intermediate/IOS/Resources/assetcatalog_generated_info.plist    PackagingResults: Error: Distill failed for unknown reasons.
UATHelper: Packaging(iOS): [Remote] Downloading C:\Users\DAM1R\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Unreal+Engine+4+UE_4.23\UBT-AugmentedImages-IOS-Development_Remote.txt
UATHelper: Packaging(iOS): Total execution time: 196,01 seconds
UATHelper: Packaging(iOS): Took 198,6845239s to run UnrealBuildTool.exe, ExitCode=7
UATHelper: Packaging(iOS): UnrealBuildTool failed. See log for more details. (C:\Users\DAM1R\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Unreal+Engine+4+UE_4.23\UBT-AugmentedImages-IOS-Development.txt)
UATHelper: Packaging(iOS): AutomationTool exiting with ExitCode=7 (7)
UATHelper: Packaging(iOS): BUILD FAILED    PackagingResults: Error: Unknown Error 

Full log is here: Unreal Engine 4 • Просмотр темы - iOS AR(Kit) Development

[SOLVED]: I updated Mac OS and XCode - if you use VMWare, you can easily update your Mac OS, but if you use VirtualBox, uninstall it and use VMWare because VirtualBox can’t update your Mac OS (for today I have 11 XCode and 10.15.2 Mac OS Catalina)