Error while packaging Android project with UE4.26

The following problem occurs when using the SDK provided by pico to package the Android project
LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms
LogMainFrame: Project does not require temp target
LogLauncherProfile: Unable to use promoted target - …/…/…/Engine/Binaries/Android/TMELAND.target does not exist.
UATHelper: 打包 (Android (ASTC)): Running AutomationTool…
UATHelper: 打包 (Android (ASTC)): Parsing command line: -ScriptsForProject=E:/SVNprojects/tmeland_android/Tmeland_UE_big/TMELAND.uproject BuildCookRun -nocompileeditor -installed -nop4 -project=E:/SVNprojects/tmeland_android/Tmeland_UE_big/TMELAND.uproject -cook -stage -archive -archivedirectory=E:/SVNprojects/tmeland_android/Tmeland_UE_big -package -ue4exe=D:
\UE_4.26\Engine\Binaries\Win64\UE4Editor-Cmd.exe -ddc=InstalledDerivedDataBackendGraph -pak -prereqs -nodebuginfo -targetplatform=Android -cookflavor=ASTC -build -target=TMELAND -clientconfig=Development -utf8output
UATHelper: 打包 (Android (ASTC)): Setting up ProjectParams for E:\SVNprojects\tmeland_android\Tmeland_UE_big\TMELAND.uproject
UATHelper: 打包 (Android (ASTC)): ********** BUILD COMMAND STARTED **********
UATHelper: 打包 (Android (ASTC)): Running: D:\UE_4.26\Engine\Binaries\DotNET\UnrealBuildTool.exe TMELAND Android Development -Project=E:\SVNprojects\tmeland_android\Tmeland_UE_big\TMELAND.uproject E:\SVNprojects\tmeland_android\Tmeland_UE_big\TMELAND.uproject -NoUBTMakefiles -remoteini=“E:\SVNprojects\tmeland_android\Tmeland_UE_big” -skipdeploy -Manifest=E:
SVNprojects\tmeland_android\Tmeland_UE_big\Intermediate\Build\Manifest.xml -NoHotReload -log=“C:\Users\lenovo\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_4.26\UBT-TMELAND-Android-Development.txt”
UATHelper: 打包 (Android (ASTC)): Build the PicoXRHMD Plugin
UATHelper: 打包 (Android (ASTC)): Build the PicoXRInput Plugin
UATHelper: 打包 (Android (ASTC)): PLATFORM_ANDROID_NDK_VERSION = 210500
UATHelper: 打包 (Android (ASTC)): NDK toolchain: r21e, NDK version: 24, GccVersion: 4.9, ClangVersion: 9.0.9
UATHelper: 打包 (Android (ASTC)): Compiling Native 32-bit code with NDK API ‘android-24’
UATHelper: 打包 (Android (ASTC)): ERROR: Missing precompiled manifest for ‘ToolMenus’. This module was most likely not flagged for being included in a precompiled build - set ‘PrecompileForTargets = PrecompileTargetsType.Any;’ in ToolMenus.build.cs to override.
PackagingResults: Error: Missing precompiled manifest for ‘ToolMenus’. This module was most likely not flagged for being included in a precompiled build - set ‘PrecompileForTargets = PrecompileTargetsType.Any;’ in ToolMenus.build.cs to override.
UATHelper: 打包 (Android (ASTC)): Took 1.1018421s to run UnrealBuildTool.exe, ExitCode=6
UATHelper: 打包 (Android (ASTC)): UnrealBuildTool failed. See log for more details. (C:\Users\lenovo\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE_4.26\UBT-TMELAND-Android-Development.txt)
UATHelper: 打包 (Android (ASTC)): AutomationTool exiting with ExitCode=6 (6)
UATHelper: 打包 (Android (ASTC)): BUILD FAILED
PackagingResults: Error: Unknown Error