I am right now trying to create my own Online Subsystem and while creating a new c++ class for my multiplayer plugin I have some sort of compilation errors. Like I tried to create a new c++ class using UserWidget as my parent class but once I click the create button Live Coding Starts and the live coding fails automatically such that I get this error
“Failed to link patch (0.000s) (Exit code: 0x460)”
But In my visual studio if I click reload all the c++ class is visible but I am not able to compile it, so I had to delete all the binaries, saved and intermediate files and had to regenerate all the visual studio files once I do that my game project is not opening like it says try to rebuild it manually but tried that also not working. I have a backup of my project before creating my c++ class. I have also attached some screenshots.
So if anyone helps me out to create the c++ class I require I would more than appreciate them… Thanks in Advance…