Error While building a custom build of unreal engine.

Hello i have been trying to compile this Build Engine from Source Code | MooaToon

i am using a VS2022 community version with these installed

the project downloads properly and builds as well but wen i startup the editor i get this error


Any help on how to rectify it…

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Hi there,

I would double check the visual studio installation, along with following these steps to see if you missed anything: Building Unreal Engine from Source | Unreal Engine 5.2 Documentation

Not familiar with the project you linked; so apologies if there is something there causing it :frowning: I doubt it though. Most likely some kind of module is missing.

Another option: make sure the project has the right build configuration (e.g. x64 and Development Editor) within Visual Studio.

One last thing - this post sounds similar. Anything you can find there that may give you a clue? Compiling UE 4 first time - Unable to read module manifest - #8 by eco_bach2

Wish I could give you more specific direction. I’ll give it some more thought.

I would especially check out those .bat files that come with the source code. Seems like that or some other VS module wasn’t built.

Hello so, it complied but got this error

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To me, this seems like a .DLL didn’t build correctly.

Part of me thinks you should delete the contents of the bin and intermediate folders and rebuild the whole project again.

However, take a look at this thread. Part of me thinks it is worth trying out some of the solutions that are less drastic: Plugin 'X' failed to load because module 'X' could not be loaded launch error - #10 by BDC_Patrick

Apologies for the late reply, for some reason I didn’t get a notification about the thread. Let me know if this solves it!

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