Error when using Scene Capture Cube

Hi all =]

I am getting an error in my material for the Scene Capture Cube,


-Placed Scene Capture Cube in level (camera)

-Creating associated texture

-This then creates the material

-Applied to surface


-The surface is still the grey checkers

-An error appears in the material editor

Hi Dodge,

With the reflection cube you’ll want to take the rendered texture that the camera is generating and plug that into a Material. Drag off the texture sample UVs and create a ‘ReflectionVectorWS.’

Then apply this material to your mesh or bsp.


Superb, Thank you!