Hello!
Getting lots of annoying errors when trying to open my project in Visual Studio. It is a fresh Lyra project for now (all I’ve done is add a blank map called Startup in the Content folder) and set it as default editor startup map.
I did have another pretty much unchanged version of Lyra before this, same exact version. I just wiped it and downloaded another since I didn’t need it. I’ve had two errors on both projects stopping it from compiling, both said they were plugins that didn’t exist but were referenced as needed. They were D3DExternalGPUStatistics and PlayFabParty. I set them to “Enabled”: false in the .uproject file, it cleared both errors.
Now it seems to build successfully, but when it tries to launch it gives me this error:
[[Time/date][ 0]]LogShaderLibrary: Error: Failed to initialize ShaderCodeLibrary required by the project because part of the Global shader library is missing from ../../Content/.
What is going on? How do I fix this? This is my first time using VS, but I understand code and the Engine okay-ly. I’ve tried deleting the DDC folder and launching the .uproject file, to no affect. I’ve looked for errors elsewhere, never found any. Tried remaking the .sln file, same. Here is another snippet from just above the error that seems to be related:
[[Time/date][ 0]]LogShaderLibrary: Display: Running without a pakfile/IoStore and did not find a monolithic library 'Global' - attempting disk search for its chunks
[[Time/date][ 0]]LogShaderLibrary: Display: .... not found
Here are some images that may help as well:

The steps taken:
- Open the .sln file from the project directory
- Rerun Unreal Engine Integration Configuration check (Status: Good)
- Select project as Startup Project
- Hit F5 to compile and launch as Debug (using Development)
- Wait. Get errors. Try to fix it. Post in Forum for help.
I would greatly appreciate if anyone could help. If you need more info to help, let me know and I’ll see what I can do.
Project: Lyra Starter Game (directly from launcher), named SevenSeals; Engine v5.5
Engine: Unreal Engine 5.5.4 (binary from launcher)
Thanks!
Edit: FYI the .uproject or through the Launcher runs just fine, it’s only VS giving issues.