I am building a maze where I copied and pasted some sections which are made up of custom wall props with custom texturse and the top/bottom of each wall prop contained static mesh wall trimmer assets. It looked great but when I pushed changes the wall texture on the newly pasted walls disseapeared alongside the wall trimmers. I checked in Fortnite and it was gone but it was also in this glitched state where it made me wear this female default skin and it forgot that I disabled climbing (it let me start the climbing animation but not finish it). When I reloaded the game it fixed the Fortnite skin and climb issue but not the texture and missing wall trimmer asset issue. I tried using revision control and this was the error it gave me when I pressed revert in the revision control for one of those newly pasted wall props that had missing texture: /MyProjectB/ExternalActors/MyProjectB/6/O0/QNL35T8XFVD4I073LFFYUF : Failed import for FortStaticMeshActor /MyProjectB/MyProjectB.MyProjectB:PersistentLevel.FortStaticMeshActor_UAID_3C7C3FED334D737401_1291092414 Referenced by export GroupActor /MyProjectB/MyProjectB.MyProjectB:PersistentLevel.GroupActor_UAID_3C7C3FED334D737401_1291093415