When I Launch a Sesson I get the error “Failed to stage project modules with errors There was a problem staging content for myprojectb” How can I fix this?
I am having the exact same problem, why is this happening?, when I see the logs there is no error, only one log that says “LogValkyrieSummary: Project Micronite failed to update” but no reason why
How did you fix the problem? I have the same on a project I worked on for 50h. Tried to delete the stuff that could cause the issue still didn’t help.
Guys, try right-clicking on your project folder in UEFN and pressing “resave all”. Some issues get fixed by that, its worth a try.
Greetings @Faze_FoxiiBot
I’m sorry to hear that you’re running into errors. I saw this error occur prior on another post and they seemed to find some solutions. Here’s a link to that post. I hope that the steps listed there resolve your issue!
Is there any fix for this issue you found? It’s really getting me mad and there’s no fix that I can find
Hi Everyone, if you can send me your UEFN logs of this issue happening I can take a look. Thanks!
uefn-attachments-2023.05.02-18.42.23.zip (9.0 MB)
This is a log of it happening - I am also experiencing this same issue -
I did try to “Resave All” and this appears to have fixed the issue with launching - Thank you Wert!
@here based on the logs from @yojj47 I think @Wertandrew’s solution should work.
- Right click your project folder in the content browser and select “Resave All”
- In our outliner select an actor then (Ctrl + A) and right click on an actor and select “Save Selected Actors”
I can’t send files, but here’s what shows in the output log when I attempt to launch a session.
LogValkyrieAccount: Verbose: Valkyrie Login Module Starting up
LogValkyrieAccount: Verbose: Valkyrie Login EditorSubsystem Initializing
LogValkyrie: Applying base permission role, plus:
LogValkyrieAccount: Verbose: UValkyrieAccountEditorSubsystem::UpdateStatus - Logging in…
LogValkyrie: Refreshing item aliases took 4.4 sec
LogValkyrie: FValkyrieFortniteEditor::OnPostEngineInit - Editor is ready.
LogValkyrie: Applying base permission role, plus:
LogValkyrieAccount: [UValkyrieOnlineInstance::ApplyUserPreferredQoSRegion] Region Auto: NAC
LogValkyrie: Applying base permission role, plus:
LogValkyrie: Refreshing item aliases took 2.3 sec
LogValkyrie: Refreshing asset aliases took 0.1 sec
LogValkyrieOnline: [Team Memberships] - ValkyrieTeamMembershipsRequest - Gathering 0 team memberships took 1.097725 seconds
LogValkyrie: Opening project ‘C:/Users/Jaye/Documents/Fortnite Projects/MyProjectB/MyProjectB.uefnproject’
LogValkyrie: Syncing project MyProjectB with content service took 0.44 sec
LogValkyrie: Saving project MyProjectB source control settings to disk took 0.00 sec
LogValkyrie: Saving project MyProjectB source control settings on content service took 0.00 sec
LogValkyrie: Connecting project MyProjectB to source control took 7.50 sec
LogValkyrie: ProjectSizeRequest::Prepare for 0bf0e18b-4df8-44f2-8269-a5830499c27f
LogValkyrie: ProjectSizeRequest for 0bf0e18b-4df8-44f2-8269-a5830499c27f: GetRootModuleInfo
LogValkyrie: Display: Successfully opened project ‘C:/Users/Jaye/Documents/Fortnite Projects/MyProjectB/MyProjectB.uefnproject’ (took 58.14 sec)
LogValkyrie: ProjectSizeRequest for 0bf0e18b-4df8-44f2-8269-a5830499c27f: GetProjectContentPackage
LogValkyrie: Display: UValkyrieProjectSize::RequestProjectLimits received: PublishingMemorySize=225000000 PublishingDownloadSize=419430400 ProjectUploadSize=2147483648 FileCount=2048 IndividualFileSizeKb=5242880
LogValkyrie: ProjectSizeRequest::GetProjectUploadSize for 0bf0e18b-4df8-44f2-8269-a5830499c27f
LogValkyrie: ProjectSizeRequest::GetProjectDownloadSize for 0bf0e18b-4df8-44f2-8269-a5830499c27f
LogValkyrie: ProjectSizeRequest::GetProjectCookedSize for 0bf0e18b-4df8-44f2-8269-a5830499c27f
LogValkyrie: ProjectSizeRequest::GetDependencyDownloadSizes for 0bf0e18b-4df8-44f2-8269-a5830499c27f
LogValkyrie: ProjectSizeRequest::Completed for 0bf0e18b-4df8-44f2-8269-a5830499c27f
LogValkyrie: Gathering intermediate assets to delete took 0.0 seconds
LogValkyrie: Intermediate assets cleanup took 0.0 seconds in total
LogValkyrie: Set up of Edit Session succeeded.
LogValkyrieSummary: Attempting to find or create a session via find friend.
LogValkyrie: Play succeeded.
LogValkyrieSummary: No active session for current user. Creating new session.
LogValkyrieAccount: [UValkyrieOnlineInstance::ApplyUserPreferredQoSRegion] Region Auto: NAC
LogValkyrieSummary: Valkyrie Beacon Connected!
LogValkyrieSummary: Session Setup Complete. About to Send Content!
LogValkyrieSummary: Checking for if the project can be uploaded
LogValkyrieSummary: Starting Project Upload - Content Service
LogValkyrieSummary: Syncing project MyProjectB
LogValkyrie: Syncing project MyProjectB with content service took 0.58 sec
LogValkyrie: Saving project MyProjectB source control settings to disk took 0.00 sec
LogValkyrie: Saving project MyProjectB source control settings on content service took 0.00 sec
LogValkyrieSummary: Project MyProjectB failed to update
LogValkyrieSummary: Destroying Valkyrie Beacon
For me, the problem was that I had migrated some assets from UE5 to UEFN and in those, some materials had functions that are not yet supported by UEFN, so deleting this functions solved my issue.
In your logs it says:
C:/Users/PC/Documents/Fortnite Projects/ProjectCow/Plugins/ProjectCow/Content/MS_Presets/M_MS_Surface_Material/M_MS_Surface_Material.uasset
Maybe check that material to see if there is something that is not supported by UEFN
I think also some settings in the material itself are not supported, but I don’t exactly know which ones.
Hi i have same issue, but resaving content folder and assets in outliner doesnt help. Also i can add, that there are this stroke in Log
“LogValkyrieSyncModule: Error: Failed to copy module sources [b519d295-4a81-536f-b782-31b4aa2beaa4] from [C:/Users/UserName/Documents/Fortnite Projects/ProjectName/Plugins/ProjectName]”