Error when creating C++ Project to do with SDK

The project could not be compiled. Would you like to open it in Visual Studio?

Running C:/Program Files/Epic Games/UE_4.16/Engine/Binaries/DotNET/UnrealBuildTool.exe MyProject4 Development Win64 -project=“C:/Users/:heart::smiling_face::heart:/Documents/Unreal Projects/MyProject4/MyProject4.uproject” -editorrecompile -progress -NoHotReloadFromIDE
Performing full C++ include scan (building a new target)
Creating makefile for MyProject4 (no existing makefile)
@progress push 5%
Parsing headers for MyProject4Editor
Running UnrealHeaderTool “C:\Users\\Documents\Unreal Projects\MyProject4\MyProject4.uproject” “C:\Users\\Documents\Unreal Projects\MyProject4\Intermediate\Build\Win64\MyProject4Editor\Development\MyProject4Editor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -installed
Reflection code generated for MyProject4Editor in 21.327517 seconds
@progress pop
ERROR: Windows SDK v8.1 must be installed in order to build this target.

I have the SDK newest version, happened before SDK too

When opened in visual studio

Could not edit the code editing IDE. C:/Users/:heart::smiling_face::heart:/Documents/Unreal Projects/MyProject5/MyProject5.sln could not be found.

/:heart::relaxed::heart:/ … really now? Change your username!

Asside from that reinstall SDK and make sure its 8.1

Try again and report back.

Now
Running C:/Program Files/Epic Games/UE_4.16/Engine/Binaries/DotNET/UnrealBuildTool.exe MyProject Development Win64 -project=“C:/Users/:heart::smiling_face::heart:/Documents/Unreal Projects/MyProject/MyProject.uproject” -editorrecompile -progress -NoHotReloadFromIDE
Performing full C++ include scan (building a new target)
Creating makefile for MyProject (no existing makefile)
@progress push 5%
Parsing headers for MyProjectEditor
Running UnrealHeaderTool “C:\Users\\Documents\Unreal Projects\MyProject\MyProject.uproject” “C:\Users\\Documents\Unreal Projects\MyProject\Intermediate\Build\Win64\MyProjectEditor\Development\MyProjectEditor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -installed
Reflection code generated for MyProjectEditor in 16.0113709 seconds
@progress pop
Performing 11 actions (2 in parallel)
[2/11] Resource ModuleVersionResource.rc.inl
SharedPCH.Engine.cpp
[3/11] Resource PCLaunch.rc
MyProject.cpp
MyProjectCharacter.cpp
c1xx: fatal error C1083: Cannot open source file: ‘C:\Users?T??~??T?\Documents\Unreal Projects\MyProject\Source\MyProject\MyProject.cpp’: No such file or directory
c1xx: fatal error C1083: Cannot open source file: ‘C:\Users?T??~??T?\Documents\Unreal Projects\MyProject\Source\MyProject\MyProjectCharacter.cpp’: No such file or directory
MyProjectGameMode.cpp
MyProjectHUD.cpp
c1xx: fatal error C1083: Cannot open source file: ‘C:\Users?T??~??T?\Documents\Unreal Projects\MyProject\Source\MyProject\MyProjectGameMode.cpp’: No such file or directory
c1xx: fatal error C1083: Cannot open source file: ‘C:\Users?T??~??T?\Documents\Unreal Projects\MyProject\Source\MyProject\MyProjectHUD.cpp’: No such file or directory
MyProjectProjectile.cpp
MyProject.generated.cpp
c1xx: fatal error C1083: Cannot open source file: ‘C:\Users?T??~??T?\Documents\Unreal Projects\MyProject\Intermediate\Build\Win64\UE4Editor\Inc\MyProject\MyProject.generated.cpp’: No such file or directory
c1xx: fatal error C1083: Cannot open source file: ‘C:\Users?T??~??T?\Documents\Unreal Projects\MyProject\Source\MyProject\MyProjectProjectile.cpp’: No such file or directory
ERROR: UBT ERROR: Failed to produce item: C:\Users\\Documents\Unreal Projects\MyProject\Binaries\Win64\UE4Editor-MyProject.dll
Total build time: 140.71 seconds (Local executor: 0.00 seconds)

… Change your username. Dont you see that: ?T??~??T?
or move your Projects somewhere else that will do the trick to.