I’m not really sure this is an upgrade-related issue but, I noticed that at least since I upgraded from 4.14.3 to 4.15 I’ve been getting errors when attempting to compile any of my projects through VS 2015, even newly created ones. If I try to compile them through the Unreal Editor though, it works just fine.
I’m compiling using Build → Build Solution (same as F7) and the problem always happens when compiling the project itself, not the engine.
I always get the two following errors:
Error XmlConfigLoader: Reading config XML failed: BuildingEscape C:\Users\Documents\Unreal Projects\BuildingEscape 4.15\Intermediate\ProjectFiles\EXEC 1
Error MSB3073 The command ““C:\Program Files\Epic Games\UE_4.15\Engine\Build\BatchFiles\Build.bat” BuildingEscapeEditor Win64 Development “C:\Users\Documents\Unreal Projects\BuildingEscape 4.15\BuildingEscape.uproject” -waitmutex” exited with code -1. BuildingEscape C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets 41
Has anyone been experiencing the same issue or has an idea of what I can attempt to do to fix it? It’s worth mentioning I already tried resetting my BuildConfiguration.xml by copying the default one from “C:\Program Files (x86)\Epic Games\4.14\Engine\Programs\UnrealBuildTool\BuildConfiguration.xml” to “C:\Users\AppData\Roaming\Unreal Engine\UnrealBuildTool”, didn’t have any effect though.