I have updated Visual Studio 2017 to version 14.6.4
and when trying to compile any UE4 project either from Visual Studio or UE4, the build fails with the following message:
1>------ Build started: Project: UE4, Configuration: BuiltWithUnrealBuildTool Win32 ------
2>------ Build started: Project: Onire, Configuration: Development_Editor x64 ------
2>Performing 3 actions (4 in parallel)
2>UnrealBuildTool : error : Failed to start local process for action: C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.12.25827\bin\HostX64\x64\cl.exe @"B:\Users\Pedro\Documents\Unreal Projects\OnireWorkspace\Project\Onire\Intermediate\Build\Win64\UE4Editor\Development\Onire\Lumi.cpp.obj.response"
2>UnrealBuildTool : error : System.ComponentModel.Win32Exception (0x80004005): El sistema no puede encontrar el archivo especificado
2> en System.Diagnostics.Process.StartWithCreateProcess(ProcessStartInfo startInfo)
2> en UnrealBuildTool.ActionThread.ThreadFunc() en D:\Build\++UE4+Release-4.19+Compile\Sync\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\System\LocalExecutor.cs:línea 228
2>UnrealBuildTool : error : UBT ERROR: Failed to produce item: B:\Users\Pedro\Documents\Unreal Projects\OnireWorkspace\Project\Onire\Binaries\Win64\UE4Editor-Onire.dll
2>Total build time: 0,98 seconds (Local executor: 0,00 seconds)
2>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(44,5): error MSB3075: The command ""C:\Program Files\Epic Games\UE_4.19\Engine\Build\BatchFiles\Build.bat" OnireEditor Win64 Development "B:\Users\Pedro\Documents\Unreal Projects\OnireWorkspace\Project\Onire\Onire.uproject" -WaitMutex -FromMsBuild" exited with code 5. Please verify that you have sufficient rights to run this command.
2>Done building project "Onire.vcxproj" -- FAILED.
========== Build: 1 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
I have tried reinstalling Visual Studio and repairing, but it didn’t help.
I indeed have a cl.exe
executable, but it is in another folder: C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.13.26128\bin\Hostx64\x64
instead of C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.12.25827\bin\HostX64\x64\cl.exe
.
I think Visual Studio has changed the folder name, but UE4 is still looking for the old one. So I created a symbolic link
( mklink /D "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.12.25827" "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.13.26128"
) with the folder UE4 expects pointing to the folder where cl.exe
lives. That way UE4 finds cl.exe, but the compilation fails with another message:
1>------ Build started: Project: UE4, Configuration: BuiltWithUnrealBuildTool Win32 ------
2>------ Build started: Project: Onire, Configuration: Development_Editor x64 ------
2>Performing 3 actions (4 in parallel)
2>Lumi.cpp
2>B:\Users\Pedro\Documents\Unreal Projects\OnireWorkspace\Project\Onire\Source\Onire\Private\Characters\Lumi.cpp : fatal error C1853: 'C:\Program Files\Epic Games\UE_4.19\Engine\Intermediate\Build\Win64\UE4Editor\Development\Engine\SharedPCH.Engine.h.pch' precompiled header file is from a previous version of the compiler, or the precompiled header is C++ and you are using it from C (or vice versa)
2>UnrealBuildTool : error : UBT ERROR: Failed to produce item: B:\Users\Pedro\Documents\Unreal Projects\OnireWorkspace\Project\Onire\Binaries\Win64\UE4Editor-Onire.dll
2>Total build time: 1,02 seconds (Local executor: 0,00 seconds)
2>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(44,5): error MSB3075: The command ""C:\Program Files\Epic Games\UE_4.19\Engine\Build\BatchFiles\Build.bat" OnireEditor Win64 Development "B:\Users\Pedro\Documents\Unreal Projects\OnireWorkspace\Project\Onire\Onire.uproject" -WaitMutex -FromMsBuild" exited with code 5. Please verify that you have sufficient rights to run this command.
2>Done building project "Onire.vcxproj" -- FAILED.
========== Build: 1 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
What should I do? I have only updated Visual Studio from the Visual Studio installer.
Thank you.