Error When clicking push changes

Reference ID

d0635b95-42b3-d9b1-9b68-3e82f7f0b7c4

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Live Edit

Summary

Currently trying to test my stuff and run a live session through fortnite but when i click push changes i keep getting errors

Steps to Reproduce

.

Expected Result

.

Observed Result

.

Platform(s)

windows

Additional Notes

LogValkyrieActivityTracker: Warning: Upload → Fail Activity: NewBedWars - Failed to create module version
MODULE VALIDATION FAILED (job 01536b6e-17a2-4cd9-bfca-593aeaff7317):
Internal Error: Unknown error while running the content sentry
LogValkyrieActivityTracker: Warning: Upload → Fail Activity: UploadProjects - All uploads failed with errors
LogHttp: Warning: 00000828DFCABD00: request failed, libcurl error: 28 (Timeout was reached)
LogHttp: Warning: 00000828DFCABD00: libcurl info message cache 0 (Connection 190 seems to be dead)
LogHttp: Warning: 00000828DFCABD00: libcurl info message cache 1 (Closing connection)
LogHttp: Warning: 00000828DFCABD00: libcurl info message cache 2 (TLSv1.3 (IN), TLS alert, close notify (256):slight_smile:
LogHttp: Warning: 00000828DFCABD00: libcurl info message cache 3 (TLSv1.3 (OUT), TLS alert, close notify (256):slight_smile:
LogHttp: Warning: 00000828DFCABD00: libcurl info message cache 4 (Hostname horde.devtools-dev.epicgames.com was found in DNS cache)
LogHttp: Warning: 00000828DFCABD00: libcurl info message cache 5 ( Trying 10.99.35.10:443…)
LogHttp: Warning: 00000828DFCABD00: libcurl info message cache 6 (ipv4 connect timeout after 15000ms, move on!)
LogHttp: Warning: 00000828DFCABD00: libcurl info message cache 7 ( Trying 10.99.34.49:443…)
LogHttp: Warning: 00000828DFCABD00: libcurl info message cache 8 (ipv4 connect timeout after 7498ms, move on!)
LogHttp: Warning: 00000828DFCABD00: libcurl info message cache 9 ( Trying 10.99.34.160:443…)
LogHttp: Warning: 00000828DFCABD00: libcurl info message cache 10 (ipv4 connect timeout after 7497ms, move on!)
LogHttp: Warning: 00000828DFCABD00: libcurl info message cache 11 (Failed to connect to horde.devtools-dev.epicgames.com port 443 after 30001 ms: Timeout was reached)
LogHttp: Warning: 00000828DFCABD00: libcurl info message cache 12 (Closing connection)
LogHttp: Warning: 00000828DFCA7E00: request failed, libcurl error: 28 (Timeout was reached)
LogHttp: Warning: 00000828DFCA7E00: libcurl info message cache 0 (Hostname horde.devtools.epicgames.com was found in DNS cache)
LogHttp: Warning: 00000828DFCA7E00: libcurl info message cache 1 ( Trying 10.99.50.22:443…)
LogHttp: Warning: 00000828DFCA7E00: libcurl info message cache 2 (ipv4 connect timeout after 15000ms, move on!)
LogHttp: Warning: 00000828DFCA7E00: libcurl info message cache 3 ( Trying 10.99.50.143:443…)
LogHttp: Warning: 00000828DFCA7E00: libcurl info message cache 4 (ipv4 connect timeout after 7498ms, move on!)
LogHttp: Warning: 00000828DFCA7E00: libcurl info message cache 5 ( Trying 10.99.51.82:443…)
LogHttp: Warning: 00000828DFCA7E00: libcurl info message cache 6 (ipv4 connect timeout after 7498ms, move on!)
LogHttp: Warning: 00000828DFCA7E00: libcurl info message cache 7 (Failed to connect to horde.devtools.epicgames.com port 443 after 30001 ms: Timeout was reached)
LogHttp: Warning: 00000828DFCA7E00: libcurl info message cache 8 (Closing connection)

Hi @ChungusLS ,

LogValkyrieActivityTracker: Warning: Upload → Fail Activity: NewBedWars - Failed to create module version
MODULE VALIDATION FAILED (job 01536b6e-17a2-4cd9-bfca-593aeaff7317):

The log has the error “MODULE VALIDATION FAILED”

in similar question the answer is to “verify” you UEFN
MODULE VALIDATION FAILED

1 Like

Hello thanks for the help i have just verified it all and it is still coming up with the same error

hi @ChungusLS ,
There is a posting from the past wich had similar problems
but needs a little bit more

Blocker - Failed to validate for upload with no discernable error - General / Issues and Bug Reporting - Epic Developer Community Forums (unrealengine.com)

With my UEFN project open…

  1. Checked-in my changes to ensure no progress is lost
  2. In the UEFN outliner I selected all everything in my game, right clicked, and clicked delete.
  3. After deleting everything, I launched my session (which works now).
    4. . Once the session was open, Push changes (nothing to basically output) comes back really quick. Close session
  4. Once the session was open, I reverted my changes (click the three dots next to the check-in / sync button → Revert All Files)
  5. After successfully reverted, I pushed my changes.

This does have some risk by “pushing an empty project” you are deletting your project and first off you could in Fornite project setting use the "Back up project " to a private project.