Reference ID
1fb4c4b4-4f86-0107-0a18-d4b043b981f5
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
World Building
Summary
When building HLODs, I’ve never had an issue until recently. I can not build HLODs without getting an error, now my error says:
Fatal error: [File:D:\build++Fortnite\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 251]
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: Ran out of memory allocating 75838880 bytes with alignment 0. Last error msg: The paging file is too small for this operation to complete…
Here is the full output:
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.51:049][ 0]LogWindows: Error: appError called: Fatal error: [File:D:\build++Fortnite\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 251]
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: === Critical error: ===
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error:
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: Fatal error: [File:D:\build++Fortnite\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 251]
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: Ran out of memory allocating 75838880 bytes with alignment 0. Last error msg: The paging file is too small for this operation to complete…
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error:
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error:
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff68b579d1b UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff68b58c263 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff68b5cbacf UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff68b5cc56f UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff68b56fff6 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff681341e73 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff681303387 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff68130ba20 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff68130bc1b UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff698388a15 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff6983a7b6d UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff68b7008f1 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff6808d3da7 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff6808e8714 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff6808d3857 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff68b7b75af UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff68b7b980d UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff68b7b534a UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff68b7b568a UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff68b7b665c UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff68b7c1804 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff69b97d282 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ffa5ffe257d KERNEL32.DLL!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error:
LogWorldPartitionEditor: Error: #### END COMMANDLET OUTPUT ####
Steps to Reproduce
Have a map with 13k actors and build HLODS
Expected Result
An error
Observed Result
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.51:049][ 0]LogWindows: Error: appError called: Fatal error: [File:D:\build++Fortnite\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 251]
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: === Critical error: ===
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error:
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: Fatal error: [File:D:\build++Fortnite\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 251]
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: Ran out of memory allocating 75838880 bytes with alignment 0. Last error msg: The paging file is too small for this operation to complete…
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error:
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error:
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff68b579d1b UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff68b58c263 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff68b5cbacf UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff68b5cc56f UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff68b56fff6 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff681341e73 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff681303387 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff68130ba20 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff68130bc1b UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff698388a15 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff6983a7b6d UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff68b7008f1 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff6808d3da7 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff6808e8714 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff6808d3857 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff68b7b75af UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff68b7b980d UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff68b7b534a UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff68b7b568a UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff68b7b665c UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff68b7c1804 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ff69b97d282 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error: [Callstack] 0x00007ffa5ffe257d KERNEL32.DLL!UnknownFunction
LogWorldPartitionEditor: Error: #### COMMANDLET OUTPUT >> [2023.10.29-20.36.52:301][ 0]LogWindows: Error:
LogWorldPartitionEditor: Error: #### END COMMANDLET OUTPUT ####
Platform(s)
windows
Additional Notes
been having multiple errors, the most common was “GPU Crashed or D3D Device removed” Im no longer getting this error but its frustrating knowing my PC can handle Building HLODs well but since the recent patch, im unable to comlete the task.