Error running game on Android Assertion failed in Class.cpp

while running game on Android after Unreal logo game quits. In logs I get:

LogAndroid: Error: Assertion failed: Stride == TheCppStructOps->GetSize() && PropertiesSize == Stride [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Private/UObject/Class.cpp] [Line: 2454]

and other errors in callstack related to libUE4.so

Any ideas?