Error: Runnable thread AudioMixerRenderThread(1) crashed.

Hi all,
I get the crash when open the UE4 Editor.

Error message: “Error: Runnable thread AudioMixerRenderThread(1) crashed.”

I’m not sure if it is an engine bug or otherwise.

Does anyone knows how to fix it?

The log reports :

[2019.10.04-02.14.51:426][290]LogThreadingWindows: Error: Runnable thread AudioMixerRenderThread(1) crashed.

[2019.10.04-02.14.51:426][290]LogWindows: Error: === Critical error: ===

[2019.10.04-02.14.51:426][290]LogWindows: Error:

[2019.10.04-02.14.51:426][290]LogWindows: Error: Fatal error!

[2019.10.04-02.14.51:426][290]LogWindows: Error:

[2019.10.04-02.14.51:426][290]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000038

[2019.10.04-02.14.51:426][290]LogWindows: Error:

[2019.10.04-02.14.51:426][290]LogWindows: Error: [Callstack] 0x00007ffe32fccf1e UE4Editor-Audio.dll!Audio::FReverb::EnableReverbEffectChanged() [d:\ashley\unreal\4.22\myaudioproject\plugins\source\audio\private\reverb.cpp:126]

[2019.10.04-02.14.51:426][290]LogWindows: Error: [Callstack] 0x00007ffe32fdc72f UE4Editor-Audio.dll!Audio::FReverb::ProcessSourceAudio() [d:\ashley\unreal\4.22\myaudioproject\plugins\source\audio\private\reverb.cpp:87]

[2019.10.04-02.14.51:426][290]LogWindows: Error: [Callstack] 0x00007ffe8ce7c0d8 UE4Editor-AudioMixer.dll!UnknownFunction []

[2019.10.04-02.14.51:426][290]LogWindows: Error: [Callstack] 0x00007ffe8ce7ce84 UE4Editor-AudioMixer.dll!UnknownFunction []

[2019.10.04-02.14.51:426][290]LogWindows: Error: [Callstack] 0x00007ffe8ce88c04 UE4Editor-AudioMixer.dll!UnknownFunction []

[2019.10.04-02.14.51:426][290]LogWindows: Error: [Callstack] 0x00007ffe8ce7ba88 UE4Editor-AudioMixer.dll!UnknownFunction []

[2019.10.04-02.14.51:426][290]LogWindows: Error: [Callstack] 0x00007ffe8cea466c UE4Editor-AudioMixer.dll!UnknownFunction []

[2019.10.04-02.14.51:426][290]LogWindows: Error: [Callstack] 0x00007ffe8cea1b86 UE4Editor-AudioMixer.dll!UnknownFunction []

[2019.10.04-02.14.51:426][290]LogWindows: Error: [Callstack] 0x00007ffe8ceb9957 UE4Editor-AudioMixer.dll!UnknownFunction []

[2019.10.04-02.14.51:426][290]LogWindows: Error: [Callstack] 0x00007ffe8ceb97fa UE4Editor-AudioMixer.dll!UnknownFunction []

[2019.10.04-02.14.51:426][290]LogWindows: Error: [Callstack] 0x00007ffe516b4b3f UE4Editor-Core.dll!UnknownFunction []

[2019.10.04-02.14.51:426][290]LogWindows: Error: [Callstack] 0x00007ffe516b08a7 UE4Editor-Core.dll!UnknownFunction []

[2019.10.04-02.14.51:426][290]LogWindows: Error: [Callstack] 0x00007ffed4744034 KERNEL32.DLL!UnknownFunction []

[2019.10.04-02.14.51:426][290]LogWindows: Error: [Callstack] 0x00007ffed5dc3691 ntdll.dll!UnknownFunction []

[2019.10.04-02.14.51:426][290]LogWindows: Error:

[2019.10.04-02.14.51:426][290]LogWindows: Error: Crash in runnable thread AudioMixerRenderThread(1)

[2019.10.04-02.14.51:452][292]LogExit: Executing StaticShutdownAfterError

[2019.10.04-02.14.51:454][292]LogWindows: FPlatformMisc::RequestExit(1)

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks